The Railroad to Holzheim

Website Hugo Schwilch
Switzerland

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Realistic Operation

Or a lifetime learning with enjoyment

 

Staging
Operation
Velocity

Timetable
My Goal

The beginning at the zero point

In the forties, it was my greatiest wish to have a Ho model railroad. My idea was an abstruse track arrangement with several different running paths. Lucky, I found an instructive literature: The manual from MAERKLIN. One of the less fine examples showed a station arrangement with station building, goods shed, platform between tracks, and a bridge for pedestrians. I found this much better than abstruse arrangements.

Trix_Handbuch.jpg (32587 Byte)

Early historical literature of operation

The TRIX-manual, I provided myself about 1945, is the oldest I knew printing about reasonable suggestions of operation. It is comparable with most frequent today’s European products,

To search for further literature was a good idea. Und I found it, the manual called TRIX-HANDBUCH 1:90. It helped me to gain my lifetime hobby, because there were some examples of realistic operation. I was especially fascinated by the fact that one of them had a real ‘point-to-point’ arrangement. This example with track plan, timetable and vehicle positions was described in the tongue of railroaders. It showed a train-run from the station ‘Pappstadt’ via ‘Steindorf’ and ‘Blechhausen’ to ‘Holzheim’. Until that moment, I had done handicrafts and made a lot of section tracks, switches and tracks for disconnect car-couplers. With this I soon emulated the TRIX-example, simplified only a little. That was a great success for me. At the terminal stations, the engine had to run around the train, as the original does. I tried yet a loop, but failed. Too much tracks and space were needed. Neither I could accept the missing compactness, nor I was satisfied by the run-around layouts with some stations. Instead of the stations fancy names, I tried operating the model of a real route of my original, the SBB (Schweizerische Bundesbahnen).This failed, because the prototype is not a island route, but connected with other routes. Therefore finally I decided for the conception ‘Pappstadt–Holzheim’.

Trix_Gleisplan.gif (32820 Byte)

My model for the concept

The track plan of the Ho antiquity may be acceptable for today’s critics, if you respect the lack of techniques and space of that time.

Today, the oval may be considered as a gag. The inventor suggests the trains run the oval more than once, and the station S changes his name, such as S, T, U and so on. This extends the run between the terminus,

 

Observing the original, my daily freight train soon started delivering and picking up cars, to freight sheds and  to team tracks. Thus the train become especially interesting. The limited-stop train with parlour-car and dining-car didn’t appearing trustworthy, to short was the run.

After many waiting years I got the possibility to build a permanent layout. Only the ‘Pappstadt–Holzheim’–conception was arguably then, but by a superior manner. Detailed verifying showed difficulties, the needful space was missing. I in addition wished a handsome mountain range with tunnels and bridges, instead of the bleak and flat ground I had had till now. In the meantime I wanted a higher quality, too. I had build, as real models of my original, two engines and two freight cars. You couldn’t buy them at that time. All my toy-looking engines were liquidated, and also were all cars which didn’t remind my of a known original. The industry-made wheel-sets failed too much, therefore I turned them down to a known standard.

 

Beginning
Operation
Velocity
Timetable

My Goal

Staging yard

The deficiency of space pushed me to build only a part of the total line, for example the Holzheim Station with several metres of route only. But, what would be at the route’s ends? A loop, or a hidden loop, were out of question. The whole train would be turned there, instead of the engine only running around the train. As trains had also be formatted there, the only solution was a staging yard. Should it be visible for visitors, or not? As the switching tasks are not equal to the original, a sufficient hidden yard would be better. Under the layout there would be enough space, if it was planned at time. But there were further difficulties.

To operate at the hidden yard, reliable automatic couplers and opener for couplers are needed. I built these after an idea of A.Balmas, published by the periodical named Modèles Ferroviaire. The coupler connects the cars pushing them together, und disconnects above an electromagnet, situated under the track.

Kupplung.gif (62730 Byte)

Coupler consisting of hook and shackle, disconnectable by activating an underground electromagnet

   1. Support, made of bended plate, fixed at the under frame of each car or
       bogieframe. In case of bogieframe mounting some dimensions have do
       be adapted.
   2. Movable hook made of mild steel. The contact surface sliding on the
       stiff bow, must be polished to a high quality finish.
   3. Bump stop and guiding element made of antimagnetic wire of 0,7mm
       diameter
   4. Stop-pin as upper limitation
   5. Screw, M1 x 7mm
   6. Distance tube, 1,2mm long, made of steel
   7. Distance tube with flange, made of steel
   8. Spring, made of 0,15mm spring steel wire, to hold the hook up in its
       standard position
   9. and 10. washer with nut to adjust the tension of the spring
  11. Bow, made of hard non magnetic wire, 0,5mm
  12. to 16. electromagnet to disconnect
  12. Core of coil, from mild steel
  13. Support, made of mild steel plate,  3 x 8 mm. The upper end appears
       as a sleeper.
  14. Coil flange, from cardboard.
  15. Winding, made of isolated copper wire, 0,3mm. The activation
       tension of 24 Volts must be limited to some seconds, what is enough
       to disconnect.
  16.Cover, from thin cardboard

This coupler system has proven excellent functionality, even in switches, S-curves and gradient changes, but careful handiwork is needed.

 

Sichtverbindung.gif (6915 Byte)

How to see the staging yard

This picture shows the arrangement of the hidden yard at my layout. A little opening 1) near the control panel allows to look through the landscape to the hidden yard. The opening is modelled as a cave. Thanks to this camouflage visitors normally don’t realize the hidden yard. The lamp 2) illuminate the yard sufficiently.

SchattenbahnhofvorschlaG.gif (7198 Byte) Here you see a staging yard arranged space saving at the front of the layout. Note the turnouts should be very near at this front.

 

How can I make sure that in the invisible hidden yard the desired coupler is exactly above the electromagnet, so that the coil can be excited for disconnecting it. I found a solution for this difficult problem at that time. The edge of my layout is mountainous, not level. In a groin of the landscape I disposed my control panel, with sight to the hidden yard, through a window. I could see all opener from here. A lamp did brightness there. Later, modifying for more landscape, I minified the control panel and substituted the window by a little opening, reminding you to a dragon cave,

After the first part of my layout, the hidden yard, operated with all coupler-disconnections in a satisfactory way, I initiated to build tracks and landscape. As I didn’t want to wait many years for the possibility of operation, I laid my old sectional tracks on the roadbed. This on the whole layout, included Holzheim station. Part for part I replaced this tracks by the final tracks with landscape.

 

Beginning
Staging
Velocity

Timetable
My Goal

At last the operation, the railroad event

My beginner timetable contained three pairs of passenger trains and one pair of freight trains.

Not to see bad models in good landscape, I rebuilt my ugly passenger cars to more exactly models. The freight cars I was enriching with forest products.

As time went by, I disliked arbitrary equipping the freight trains with cars and loadings. I was looking for a way generating freight bills, as the original receives by his cliental. This must be a statistic manner I reasoned. A fine way to gain that are sudden look at your watch, what second it indicates. You find statistic numbers between one and sixty or zero and fifty nine.

A sixty-line list is able to enclose up to sixty bills of loadings, differently or equally. The sudden look on the watch says what loading is to transport from the shipper to the consignee. But this way has a disadvantage. The number of the bills is arbitrary, not statistical defined.

Strichliste  e.bmp (236130 Byte)

How to make the streak listing

The table shows the beginning of my streak listing with the part of loadings sent to Holzheim in the time span of the month January. At column 1 you see this loadings as sequence of being switched by the freight train 51. Column 3 shows the quantity of the loadings and column 2 the corresponding quantity of streaks. The totalised numbers are showed at column 4 in the case you like printing the daily loading list by a computer. The streaks in column 2 change their colour after every ten for easier counting. I of myself use only the columns 1 and 2.

I prefer defining an average number and not a fixed number of loading-bills. As an example it should be four bills daily. Then I use a listing with
    4 x 30 = 120 lines.
30 is the average value of your reading from the watch. I fill the listing with all loading-bills of a whole month. There are many equal bills in the monthly arrangement. So, I replace their lines by streaks inherent their kind of loading-bills. Counting the streaks and noting the loading bills by the watch observations, till the end of the streak column, I generate the daily amount of freight.

In the middle of the 20th century, forest-work was usually done in the winter months only, and therefore the transports weren’t distributed regularly over all months. Therefore I fill twelve different months-columns along with their streaks. Today, this columns contain 290 to 350 streaks. I think that is a easier way, instead of writing the same amount of loading-bills on the usual cards.

Selecting the loading-bills by a computer may be possible, but do not forget the programming work. Only my watch is replaced by a chart of statistic numbers today.

 
Ladeguter_N.jpg (23748 Byte)

Interchangeable loading dummies

Interchanging the dummies on the hidden yard causes troubles of access. But my yard is easy accessible from the rear of the layout.

Ladegutwechsel.jpg (32577 Byte) Interchanging the dummies on the hidden yard causes troubles of access. But my yard is easy accessible from the rear of the layout.
Schalttafeloffnung.jpg (34805 Byte) Is accessibility from the rear impossible, then good ideas are needed. In an earlier situation, I could open the control panel as a door, and lift the car from the track to interchange the dummy.

Loading-bills-application is fascinating, if you exchange loading-dummies on the flat-and gondola-cars. I did handicrafts an amount of them. As not each car has got a set of possible loading-dummies, the selection of cars needs any accurateness. Changing the loading-dummies in the hidden yard is frustrating, as you have to creep below your layout, better planning had been needed.

Some decades passing I enlarged both my layout and the stock of the vehicles, initially according to my gusto. With time passing I got worried whether I was on a false way which could generate cars or loading-bills not suiting to my layout conception. I asked myself which stock of vehicles was needed. The most beautiful cars for limited stop trains are not priority. Different industries on the layout demand roughly the same formation of types and quantity as at my original. I count 1 model car for 100 cars of the original, additional some special belonging to their industry. With the eight passenger cars, I can equip two trains, one of they with full capacity,

One day I got the rulebooks of my original. The route Steindorf-Holzheim is comparable with the original route Vallorbe-Le Brassus. According to the annex of the ‘Reglement über den Fahrdienst Teil a’, only railcars and the lightly electric Re4/4 were allowed, because of bridges of less load capacity.

That restriction was welcome to me, not only because I could use my available drivers. A long time I doubted of the short tracks at Holzheim, depending from lack of space. Now I saw that this facile drivers could only pull less cars to Holzheim, 6 passenger cars with the engine Re4/4 and 4 with the railcar CFe4/4. The length of the run-around track is therefore long enough, and I must say myself: what a fortune.

Along with a similar manner I calculated the tonnage for the other routes. I also need to know the car weights. For each wheel-set I assume 5 tons for freight cars being empty, and 10 for cars being full.

 
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Identifier air brakes

The brakes are labelled at the corner jambs of the cars. The car at the left shows no air brake, but also an air line. The right car shows an airbrake qualified for freight-and passenger trains.

In the rulebooks, I found rules for freight trains formatting. Not all cars had an air brake at the time. On the tail end, only two such cars are allowed on little grades, und and no one on grades of three percent and more. This concerns especially the grade and route to Holzheim.

 

Beginning
Staging
Operation

Timetable
My Goal

Do not vergot the corect velocity

The speed-regulation me disturbed many decades. Permanent trimming of the velocity was needed. My engines stability was bad. With a great effort I enhanced the current lines and magnified the gear reduction. This reduction must be equal for both engines. I chosed equal motors earlier constructing the engines. As well double-heading needs this provision. My controllers, continuous type, have got soft notch positions, at speeds of 20, 30, 40, 50, 60 and 70 kilometres per hour. That is a very comfortable speed control, similar to modern engines. For me this is a new feeling of success.

Fahrregler_k.jpg (18079 Byte) Cabs on the control panel Steindorf.

1. Knob for line engines, acts on the
    totally layout. The graduation marks
    correspond speeds of 20, 30, 40, 50,
    60 and 70 kilometres per hour.
2, Knob for switcher, acts only on the
    Steindorf yard and on the factory area.
3, Reversing switches
4, Signal lamp, shows overload
5, Button to start the automatic for
    the run from Steindorf to Waldau
6, Stop button
7, Signal lamp, shows automatic
    running
8, Tuning knob to fix the stop point at
    Waldau
9, Main control knob, acts at the
    deactivated automatism. It is used
    for a run without the Waldau stop.

I stipulated the speeds on the different parts of my layout, considering the very s

railroading-feeling, a great success.

harp curvatures and turnouts. I fixed:
   50 Km/h the highest velocity,
   40 Km/h in stations,
   40 Km/h on route Steindorf-Holzheim,
   30 Km/h beside people waiting on stations,
   30 Km/h near the end of the line, that is in the station
                   Holzheim.

This exertion made a further improvement possible. If a train leaves the Steindorf-yard, switching should begin immediately. But it is difficult to operate two controllers at the same time, for a one man operating crew. I developed an automatic operator for the Steindorf-Waldau route. With a low cost programmable steerage I could program a step work with my PC. The steps were initiated by programmed timers, or contacts in the track. That is a good help, it may be I make this for other routes later.

 

Beginning
Staging
Operation

Velocity
My Goal

Timetable

I never intended to represent the entire graphical timetable. The reader is hardly interested to study the zig-zag pattern of such plans. On several websites he finds such examples. But the head of my road map contains interesting information of the line. It was modeled from the Swiss railways. I show the head of the timetable containing the first two hours of the journey.

Fahrplan.jpg (69784 Byte)

The non-illustrated section on the track plan from the Waldau tunnel  to Pappstadt is also part of the timetable. To draw the train journey the entire circulation should be clear.

Explanations of each column:

A)
Altitude. In my case, there are millimeters above the floor. I regard the values as the height of the imaginary prototype, in meters above sea level. Steindorf is located in the Swiss Mittelland, Holzheim in the Alps.

 

 

 
Tunnelportal.JPG (11285 Byte)  

Long tunnel

The plate indicates 20 per thousand uphill, previously unpopular, now no longer a problem thanks electrification.

B)

Height profile with tunnels. Tunnels are important for the staff. The cars need to be illuminated. In the steam locomotives, the heating system had to be adjusted.

 

 

Volllastzug.jpg (31627 Byte)  

Filled capacity

The prototype drags 280 tons on this grade. J feel happy my model pulls also the appropriate number of cars.

Langholztransport.jpg (43986 Byte) Handbraking

The train enters in a downgrade of 35 per thousand. The two trucks are connected only by the long loading, the air brake cannot be conected. But the traintail must be braked, because the grade exceeds more than 30 per thousand. An experienced brakeman must therefore use the hand brake

 

 

C)
Upgrade and downgrade in parts per thousand. The upgrade allows the calculation of the permitted trailer load of traction. The downgrade demands the necessary braking equipment.

 

 

Hektometertafel.jpg (85169 Byte) Plate for hectometers

The trackwalker with his wrench passes by kilometre 18.8.

                                  

Kilometrierung.JPG (74379 Byte)
Chart for stopping point selection

Look back to the previos section Velocity. There, the tuning knob ‘8’ is shown for the choice of the stopping point. The chart contains only bare figures without reference to the place. I note stopping point kilometers for each engine and primary. This let me select the primary for the desired stopping point. Short trains shall stop directly in front of the station building. For long trains, the locomotive continued, depending on if there a against train is expected or not.

D)
Mileage. Per two-meter track, I choose a model kilometer.

E)
For train journey simplifiet track plan

F)
Block station, only on prototype

G)
Names of stations and halts

H)
Distances between stops

I)
Km value of the stations

J)
Time field, the prototype clock starting at 0. In the example shown at 5.30 the first train in Steindorf starts and reaches Pappstadt Holz at 5:56. This   railcar goes to Pappstadt Hbf. There he gets express goods and the mail car. Back, the first passenger train to Steindorf and Holzheim is put together. At 6.45 he begins his journey.

There are different opinions on the time at modelrailroad timetables. For me as a one-man team, the usual quick clock is not interesting. Originally I intended to establish one. It showed an imbalance between too short train runs and too long switching runs. Too little station spacing and too tight track arrangements are the cause. I enjoy the schedule pass in step motion. A train journey, some switching, or only a fraction of them, result in a new situation at the plant. I enjoy every day the new image, with the beautiful rolling stock on the beautiful surrounding. Regular operation retards gathering dust and keeps the plant ready for any unexpected visitors.

 

Beginning
Staging
Operation

Velocity
Timetable

My Goal:
transportation rather than circle driving

The proposals in this paragraph, named operation, may appear irrelevant to many readers. They are not! A  model railroad can be much more than railway trains circling its presentation laps. See the following suggestions!

I wish to show how the railway really works, well, not merely as running trains. But  they don’t end in themselves, they have to transport people and goods.

 

That’s why I execute train composition and maneuvering as if the model railroad transported people and goods.   Passenger transporting  needs a time-table. For carrying freight it’s advisable too.  Interchangeable load-dummies emphasize the purpose, the freight trains serve.  A statistical system to draw lots for traffic and transportation needs is the engine for operation-fun.

 

Many modelers would like to organize a similar operation. But they realize too late that their investment is not suitable, and the rolling stock contains superfluous and evil gaps.

 

Here are some suggestions to avoid such errors.

 

To trackplan

It should show a web. In the simplest case, there is only one route from an end-station to the other end.

At least one of the stations is considered as shadow station, also named staging yard. It replaces the rest of the world, the space you can’t represent. The shadow station is not part of railroad models. It is only an arrangement to put the trains together. It doesn’t have to be visible for visitors. With two or more shadow stations, we see the extent of loading-dummies for transit only, in comparison to local transports. I personally find thies much more interesting than transit traffic.

The distances between neighbouring destinations should not be extremely different. That conditions may occur by thoughtless long helix to the staging yard. Therefore the staging yard should not be at the end of the planning.

The station equipments should be appropriate to remind to a possible prototype, and fit in the town or village existing in your mind.

 

To rolling stock

Too much generally creates more trouble than too less. Don’t select  what is interesting or offered by the trader.

Learn to think as if you were the prototype. No Railway buys two locomotives, if a single is enough for the necessary drives. For transportation of passengers the basic version of the car normally will suffice. Luxury trains require stations too big to model them properly. Distinguish freight waggons in frequently and rarely used ones. Frequently used ones are required in large number, rarely used ones only according of your industries. Unfortunately, the modelist’s favorites, the local freight trains, are now extremly rare. The industries of smaller towns, the station we prefer to model, get their cars by a rail tractor or a small locomotive from the regional center.   The local switching is still a fraction compared to former times.

 

Goods to dispatch

Model railroaders, perhaps professionally using the prototype, may design the passenger traffic and timetable. They gain a view of passenger frequencies, depending on time of day and week days. This is much more difficult for freight trains.

Small cargo is no longer transported and carload traffic is disappearing. Block trains with equal vehicles put together are the new goal of the railway today.

In case one wants to reproduce the operation of an earlier era, so we consider what mainly has been transported and what not. The more the period dates back, the more difficult the task becomes. Until recently there haven’t been refuse transports as we know them. Cattle transports for summer stay disappeared. The average transportation distances are increasing. Individual pieces once sent by train were transported on the road today. Mainly the transport of bulk goods is left to the track. Origin and destination are appropriate industries.

I don’t know any literatur that contain information on freight transport statistics in earlier times. But I could imagine that the freight car loads were documented at least in summary form and those old books may be found somewhere.

 

How do I all that know?

My dad had a small shop and commanded me often, to bring or pickup pieces to the station, by bicycle and trailer car. It also happened, that instead end of leisure time, the truck driven to the station. We had to unload a wagon, immediately, of course, and to bring the goods home in several trips.

I observed, who went to the team track too, I was thinking, what about they would unload. The screw factory, the sawmill, or the regional food supplier suggested my fantasy. The impressions were soon used at the railroad games. Later observations confirmed many things and let me forget others as illusion.

This is probably the standard way of any successful modelrailroader something conceivable try to gain experience, to improve, and, if possible, without breaking off. Try and hold out, you winn!